A video of the new Lamborghini Reventon rigged up using the the toy car simulation in 3Ds max and rendered using mental ray. I made the car a while back and just used the same 3D model for this project. As the car was a very high polygon object i made a proxy mesh matching the car chassis and used that in the simulation instead of the entire car.After that i used the proxy object as a parent to the chassis and used that to drive the car. I also made use of the daylight system in mental ray for the lighting of the scene. Scene setup time : 1.5 Hours. Simulation time : 5 Minutes. Rendering time : 8 Hours.
Cloth simulations is one of the coolest features of any 3D program.It is very simple to create basic cloth animations but it takes a lot of time to simulate cloth due to the huge amounts of processing power required.Here is a simple cloth simulation tutorial.
Character animation done in 3Ds max. Model of a soldier downloaded form the web. Rigged using biped and Physique Modifier.Applied some .bip (motion capture) files to it. Then and rendered it out in using mental ray with daylight system for shadows and lighting.
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