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Showing posts with the label Soft Body

3Ds Max Reactor Cloth Simulation Tutorial

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A few weeks back i posted a series of reactor simulation videos in 3Ds max 2009. Here is a tutorial of how to make the cloth simulation. This is different from the other cloth simulation  tutorial i posted about 2 months back as this uses reactor the physics plugin on 3ds max. This will work for most older and newer versions of 3Ds max.

Reactor Simulation

I was checking out the different kinds of simulations that can be done using 3Ds Max's reactor(havok) without the use of external plugins.Here are some of them (click on the links to watch): Rag-doll and Rigid-Body Simulation                 Took about 55 minutes to render using scanline.The model of the soldier is a downloaded one but i rigged it using the biped. Also all constraints for the rag-doll were done by hand and not using the script used here.The biped as well as the entire scene was made into a rigid body collection and simulated using reactor. Simulation time - 10 minutes. Soft-Body               To create the object as a soft body i added a reactorSoftBody modifier to it and then added it to the SBCollection.Then i made all the other objects as rigid bodies and simulated using reactor.Simulation time - 3minutes. Water    ...