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Showing posts with the label Rigging

3Ds Max Reactor Cloth Simulation Tutorial

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A few weeks back i posted a series of reactor simulation videos in 3Ds max 2009. Here is a tutorial of how to make the cloth simulation. This is different from the other cloth simulation  tutorial i posted about 2 months back as this uses reactor the physics plugin on 3ds max. This will work for most older and newer versions of 3Ds max.

Lamborghini Reventon Car Rig

A video of the new Lamborghini Reventon rigged up using the the toy car simulation in 3Ds max and rendered using mental ray. I made the car a while back and just used the same 3D model for this project. As the car was a very high polygon object i made a proxy mesh matching the car chassis and used that in the simulation instead of the entire car.After that i used the proxy object as a parent to the chassis and used that to drive the car. I also made use of the daylight system in mental ray for the lighting of the scene. Scene setup time : 1.5 Hours. Simulation time : 5 Minutes. Rendering time : 8 Hours.

Character Animation

Character animation done in 3Ds max. Model of a soldier downloaded form the web. Rigged using biped and Physique Modifier.Applied some .bip (motion capture) files to it. Then and rendered it out in using mental ray with daylight system for shadows and lighting.