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Showing posts from February, 2013

Depth of Field

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I was playing around with DOF(Mental Ray) in 3Ds Max 2013. Here are some sample images that i got:

Lego.

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Trying out nvidia Mental Ray iray. Rendering time: 1:00:00 Simulated using MassFX for 3Ds Max 2013 I like the new iRay rendering engine in 3Ds Max 2013. All you do is set the amount of time you want the render the image for and Ta-Da. Ya it not perfect (some white spots all over the image) but i like it. MassFX is amazing. Super Easy to use and awesome results in very little time.